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5th February 2016

Developments


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Also available on (URL "https://soundcloud.com/alodare/deconstructed-furniture">SoundCloud)
Views 22, Upvotes 6  
Musical
4th February 2016
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Socoder Newsletter


; Pudding is Pie

#250 - Friday 05th February, 2016
Subscribe to Socoder NewsletterViews 31, Upvotes 12  
Daily Blog
29th January 2016
( width="560" height="315" src="https://www.youtube.com/embed/gFdjf_kxlAY" frameborder="0" allowfullscreen>>
Also available on (URL "https://soundcloud.com/alodare/deconstructed-eggbox">SoundCloud)

Views 45, Upvotes 12  
Musical
28th January 2016
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Socoder Newsletter


; Totally Weekly and Stuff

#249 - Friday 29th January, 2016
Subscribe to Socoder NewsletterViews 13, Upvotes 2  
Daily Blog
22nd January 2016

MusicAL


( width="560" height="315" src="https://www.youtube.com/embed/kiJJZCoidQA" frameborder="0" allowfullscreen>>
(URL "https://soundcloud.com/alodare/deconstructed-diorama">Also available at SoundCloud)

Views 11, Upvotes 1  
Daily Blog
21st January 2016
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Socoder Newsletter


; Weekly Garbage Collection

#248 - Friday 22nd January, 2016
Subscribe to Socoder NewsletterViews 15, Upvotes 1  
Daily Blog
15th January 2016

Developments


( width="560" height="315" src="https://www.youtube.com/embed/sEFMI1IkA8A" frameborder="0" allowfullscreen>>
Also (URL "https://soundcloud.com/alodare/deconstructed-creativity">available on SoundCloud)

Views 23, Upvotes 7  
Musical
14th January 2016
<hr>

Socoder Newsletter


; Oops.. Missed a week!

#247 - Friday 15th January, 2016
Subscribe to Socoder NewsletterViews 15, Upvotes 1  
Daily Blog
8th January 2016

Developments


Trying to code through a flu!

Views 24, Upvotes 8  
Musical
1st January 2016

Developments


Happy New Year!!

Views 6, Upvotes 1  
Daily Blog
14th December 2015

Daily Blog


Continuing to rebuild the Music Archive..

Views 25, Upvotes 7  
Musical
13th December 2015

Daily Blog


Rebuilding the Music Archive.

Views 28, Upvotes 8  
Musical
10th December 2015

Daily Blog


T is also for Tilemap!!

Views 21, Upvotes 1  
Daily Blog
29th November 2015

Daily Blog


A few hats, and a lot of music..

Views 37, Upvotes 14  
Musical
28th November 2015
AL's completed his fourth AL Bum since 2014.
Blimey, 4 albums in 2 years! Amazing work, AL!
(URL "https://archive.org/details/ConspicuousAlBum"><img src="https://AGameAWeek.com/wp-content/uploads/2015/03/AL_Conspicuous-300x300.jpg" alt="AL_Conspicuous" width="300" height="300" class="alignnone size-medium wp-image-4527" /> (URL "https://archive.org/details/EnigmaticallyAlBum"><img src="https://AGameAWeek.com/wp-content/uploads/2015/04/AL_E...
Views 11, Upvotes 2  
Daily Blog
26th November 2015

Daily Blog


Two pieces of music!? Blimey!

Views 11, Upvotes 2  
Daily Blog
16th November 2015

Developments


Since the XP era, I've been using the Microsoft SyncToy tool to do all my backups, and for the most part it's been doing a damn good job of keeping everything duplicated, over the many different harddrives/NAS's that I've gradually destroyed through the years.
A few days ago, however, it started behaving very oddly, and I'm not really sure why.
I have a feeling that it's due to Monkey's use of Build folders, and the fact that each game I've written over the past 3 ye...
Views 15, Upvotes 2  
Daily Blog
15th November 2015

Developments


I tried 3 completely different games for "Q", over the course of yesterday, but nothing seemed to be any good.
Instead, I left Q for another day, and moved on to C, at which point a nice ball-rolling game appeared and seemed to work fairly nicely.
This is the second ball-rolling game in the bundle, but hopefully it's different enough to warrant it.
What's becoming a rather worrying trend, however, is that there seem to be a lot of "Move X object through Y rando...
Views 14, Upvotes 2  
Daily Blog
14th November 2015

Developments


Another Advent game ticked off, and a whole bunch more to go.
I might try to spice yesterday's game up a bit more, before release, as it's a little bland the way it is.
Anyhoo, that got done, and then I spent a while playing with audio bugs on the PlayJam devices.
Views 14, Upvotes 2  
Daily Blog
11th November 2015

Developments


After another hour or so of tweaking, I finally got Sheep Goes Right uploaded to both OUYA and PlayJam. Hopefully the game passes through without any issues, but I'm slightly worried that there might be memory based complications.
When I tested JNKBombers on my Razer Forge, I didn't spot any errors, but upon review, they send me a "Out of Memory" log, which suggested the Forge might not be all it's cracked up to be.
I suspect this to be a case of the system multitas...
Views 13, Upvotes 2  
Daily Blog
25th October 2015

Developments


With mere weeks to go until Dec 1st, I'd better get cracking with that Advent Collection, huh?!
So, last night I finished off Game #1, and made a fairly decent start on Game #2.
I'll finish that up this morning, and then get to work on a third.
Views 17, Upvotes 1  
Daily Blog
13th October 2015

Developments


Getting close to the end of my first run through all the OUYA games.
Only (Only?!) another 15 or so games to go, and we'll have a complete OUYA collection.
So far there's been no major issues, but since I'm nearing the end of the list, there are a few kinks that need ironed out.
Views 20, Upvotes 3  
Daily Blog
12th October 2015

Developments


Wasn't in much of a coding mood, last night, so ended up doing a bit more music, instead.
I also spent an hour and a half watching the Stargate SG1 two parter, Mobius, although I'm not entirely sure why!
I was actually in the mood to watch Continuum, but Continuum wasn't on Netflix and I couldn't be bothered pulling out the laptop, and piddling around with those old-fashioned DVD things.
.. I really oughta backup all my DVDs to my Network Drive, some day. Hmm....
Views 7, Upvotes 2  
Daily Blog
11th October 2015

Developments


Yesterday was spent re-recompiling a couple of the new OUYA batch. I stupidly keep forgetting to tweak certain things, even though I made myself a checklist.
Things like "It still says (O) or (A) on the quit screen", through to oddities like forgetting to turn the music back on, and other quirky bits and pieces.
Thankfully, the PlayJam review team are all over things like that, and will give each game a good going through, looking for such oddities.
With a few...
Views 22, Upvotes 2  
Daily Blog
5th October 2015

Developments


I've spent more than enough time on Karl's Tiny Adventure. It's time to stop trying to fix the issue and just get the damn game uploaded.
Unfortunately, I'm going to have to do two distinct editions. One for OUYA/Etc and one specifically for GameStick.
The GameStick edition will have the music disabled.
Views 13, Upvotes 3  
Daily Blog
30th September 2015

Developments


I got a new "Timer or Event" bar under the score, in NeonPlat's Cosmic Adventure, which either displays a depleting timer for things like Shields and Speedups, or a set of blocks when displaying weapons and whatnot.
It's a fairly simply little bar, and isn't much to write home about, but there it is!
Meanwhile I'm also finding (or rather, other people are finding..) a weird quirk with some of my older games, on some Android devices. It seems that upon first load, th...
Views 13, Upvotes 3  
Daily Blog
20th September 2015

Developments


Bah, things are always more complicated, aren't they?
When I first started doing OUYA games, I would happily throw up the .apk's without any Certificates or Signing, because realistically they're freeware, so who cares..
Right!?
Views 20, Upvotes 1  
Daily Blog
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